Grass Bruiser Starter
Floramon
Bruiser. Self-sustains by draining HP over time.
Base stats
HP 115
ATK 50
DEF 53
SPD 95
Shown at base level. Stats grow gently with level - type and speed decide even fights.
Type matchups
Strong against
Electric
Weak against
Fire
Super-effective hits do 1.5x; resisted hits do 0.66x. Switch to answer a bad matchup.
Moveset
Tackle Neutral Power 12 Energy 1 Cheap hit. Use it to bank energy for a Burst.
Vine Lash Grass Power 16 Energy 2 Fast elemental poke. Good when you need pressure without spending too much.
Leaf Blade Grass Power 24 Energy 3 Reliable STAB damage. Costs more than you regen, so not every turn.
Petal Storm Grass Power 32 Energy 4 Heavy mid-cost attack. Stronger than Strike, but not perfectly accurate.
Solar Beam Grass Power 44 Energy 5 Heavy spike. Charge energy to afford it; can miss (85%).
Leech Seed Grass Status Energy 3 Drains the foe's HP each turn to heal you.
Evolution
Where to find Floramon
Wild encounters can roll any element, so Floramon can appear in any tall-grass or open-water zone. Higher zones spawn higher-level creatures. You can also choose Floramon as your starter at Prof. Willow's lab.
| Zone | Wild level | Notes |
|---|---|---|
| Route 1 | Lv. 3-4 | - |
| Black Forest | Lv. 4-5 | - |
| Degen Beach | Lv. 6-7 | - |
| Verdant Path | Lv. 8-9 | - |
| Liquidity Sea | Lv. 10-12 | reached by swimming - needs the LP Token |
| Wilderwood | Lv. 12-14 | the toughest wild zone |
More Grass-type creatures
Catch Floramon in the wild
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