Electric Glass cannon Starter
Sparkmon
Glass cannon. Hits first, hits hard, but fragile.
Base stats
HP 95
ATK 65
DEF 43
SPD 140
Shown at base level. Stats grow gently with level - type and speed decide even fights.
Type matchups
Strong against
Water
Weak against
Grass
Super-effective hits do 1.5x; resisted hits do 0.66x. Switch to answer a bad matchup.
Moveset
Tackle Neutral Power 12 Energy 1 Cheap hit. Use it to bank energy for a Burst.
Spark Dart Electric Power 16 Energy 2 Fast elemental poke. Good when you need pressure without spending too much.
Thunderbolt Electric Power 24 Energy 3 Reliable STAB damage. Costs more than you regen, so not every turn.
Volt Cyclone Electric Power 32 Energy 4 Heavy mid-cost attack. Stronger than Strike, but not perfectly accurate.
Thunder Electric Power 44 Energy 5 Heavy spike. Charge energy to afford it; can miss (85%).
Static Shock Electric Status Energy 3 May make the foe skip turns and slows it.
Evolution
Where to find Sparkmon
Wild encounters can roll any element, so Sparkmon can appear in any tall-grass or open-water zone. Higher zones spawn higher-level creatures. You can also choose Sparkmon as your starter at Prof. Willow's lab.
| Zone | Wild level | Notes |
|---|---|---|
| Route 1 | Lv. 3-4 | - |
| Black Forest | Lv. 4-5 | - |
| Degen Beach | Lv. 6-7 | - |
| Verdant Path | Lv. 8-9 | - |
| Liquidity Sea | Lv. 10-12 | reached by swimming - needs the LP Token |
| Wilderwood | Lv. 12-14 | the toughest wild zone |
More Electric-type creatures
Catch Sparkmon in the wild
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